De quantas dicas você precisa? Uma experiência de desenvolvimento e aplicação de um jogo sério em uma turma de pós-graduação stricto sensu de ciências contábeis

Autores

DOI:

https://doi.org/10.21680/2176-9036.2024v16n2ID33706

Palavras-chave:

Teoria da Aprendizagem Gamificada;, Jogo Sério, Educação Contábil

Resumo

Objetivo: Este estudo relata a experiência de desenvolvimento e aplicação de um jogo sério no processo de ensino-aprendizagem no curso de Ciências Contábeis a partir da Teoria da Gamificada de Landers (2014).

Metodologia: Inicialmente, foi desenvolvido o jogo sério chamado “De quantas dicas você precisa?”, que aborda o reconhecimento, a mensuração e a evidenciação dos CPCs, desafiando os jogadores a adivinharem os conteúdos relacionados. O jogo foi aplicado em uma turma de contabilidade societária do Programa de Pós-graduação stricto sensu em Ciências Contábeis da Universidade Federal da Paraíba. Após a aplicação, foi empregue um questionário on-line, via Google forms, para avaliar a percepção dos alunos sobre o jogo sério.

Resultados: A experiência do jogo sério promoveu o envolvimento, o comprometimento e a atitude dos alunos, bem como a aprendizagem. Além disso, os participantes relataram que o jogo contribuiu para a consolidação do conhecimento adquirido anteriormente, a interação colaborativa entre os colegas, a forma lúdica e divertida de aprender, o compartilhamento de ideias e experiências, o dinamismo e a criatividade, a rapidez e a eficiência na tomada de decisão, o incentivo ao autoaprendizado e à autonomia, o desenvolvimento do pensamento analítico e crítico e a revisão de grande parte do conteúdo. Por outro lado, os participantes também relataram algumas dificuldades com o uso do jogo no ensino, tais como, o ambiente físico, a interação, o tempo prolongado do jogo, o excesso de competividade entre os alunos, a adequação do conteúdo a ser ministrado dentro das regras e as premissas do jogo.

Contribuições do Estudo: Portanto, espera-se que o estudo possa contribuir para o conhecimento existente sobre aprendizagem baseada em jogos. Possibilitando o desenvolver de estratégias pedagógicas mais eficientes e ampliar a compreensão dos benefícios e oportunidades que os jogos sérios oferecem para a integração no contexto educacional.

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Biografia do Autor

Jocykleber Meireles de Souza, Universidade Federal da Paraíba

Doutorando em Ciências Contábeis pela Universidade Federal da Paraíba (UFPB). Mestre em Ciências Contábeis pela Universidade Federal do Rio Grande do Norte (UFRN).

Esdras Carvalho dos Santos, Universidade Federal da Paraíba / Universidade Federal de Alagoas

Doutorando em Ciências Contábeis pela Universidade Federal da Paraíba (UFPB). Mestre em Ciências Contábeis pela Universidade Federal de Pernambuco (UFPE).

Márcia Reis Machado, Universidade Federal da Paraíba

Pós-doutorado em educação contábil pela Griffith University. Docente efetiva da Universidade Federal da Paraíba.

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Publicado

01-07-2024

Como Citar

SOUZA, J. M. de .; SANTOS, E. C. dos; MACHADO, M. R. . De quantas dicas você precisa? Uma experiência de desenvolvimento e aplicação de um jogo sério em uma turma de pós-graduação stricto sensu de ciências contábeis. REVISTA AMBIENTE CONTÁBIL - Universidade Federal do Rio Grande do Norte - ISSN 2176-9036, [S. l.], v. 16, n. 2, p. 431–450, 2024. DOI: 10.21680/2176-9036.2024v16n2ID33706. Disponível em: https://periodicos.ufrn.br/ambiente/article/view/33706. Acesso em: 16 jul. 2024.

Edição

Seção

Seção 3: Pesquisas de Campo sobre Contabilidade (Survey) (S3)